Gameloft Tokyo was the development team behind Magna Memoria, a mobile game that came out in Japan this May. While the game was also playable in English, it never made its way to American app stores, and struggled to take off. This, according to the source, was the reason for the cuts.
While a downward trend, and certainly disappointing for the people who lost their jobs, it appears to be more a case of overreach than a cause for concern. Gameloft, most famous for the mobile game Minion Rush, employs over 6,000 people across several countries, and with the number of games it produces (over 200 on its website store), duds are expected.
Losing 180 employees isn’t a good sign for any company, but the sky isn’t falling for Gameloft. For now, it can probably be considered to be just a bit of a rough patch.